[IMAC - Semester 5]
Adventure third person game with a contemplative aspect made with Unity and Blender. All assets are created by ourselves and we used our own tool (Python/Qt) to generate rocks, crystals, terrains and trees.
Project team.
[IMAC - Semester 5]
Discover the last survivor of a destroyed world and his memories of a better world.
[IMAC - Semesters 3 & 4]
Immersion in a parisian coffee to learn french in a VR application for Android.
Project realized with Vanessa Bar, Vincent Delannoy and Marion Vila.